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A Simple Example - the Cornel Box
We'll demonstrate the Effect parameter Two of those on a Cornell box-like Scene Simple.
You Can Starting the Scene download here (for 3DS Max 2010th). It includes a very simple setup of a closed space with differently colored walls and a spot light. V-Ray Applied Materials have the Walls to them since Photon Mapping currently works only with V-Ray Materials.
Note that the spot has Inverse square Light Falloff and quite a High MULTIPLIER. This is because Real-World Lights have Inverse square Falloff, and Falloff Photon Mapping produces Inverse square by default.
This is what You Get if You Render the file Straight Away.
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